Recent years have seen an explosion in the quality of 3D graphics and other tools that allow for 3D visualization, leading to greater demand from a wide range of industries that may not necessarily be regularly associated with the technology. Of course, not every industry and company has the capacity to become experts in the space, leading to partnerships between organizations that even 10 or 20 years ago would never have been considered natural fits.
From a story in Geo Week News by Matt Collins.
A lot of that revolves around the gaming industry, who has been working successfully with constantly-evolving levels of 3D graphics for decades now, with Epic Games and their Unreal Engine being at the center of a lot of it. Earlier this year, they introduced an integration with Esri and their ArcGIS platform, putting them in the GIS space. More recently, they’ve announced a further development in an ongoing partnership with software company Autodesk, providing their expertise to the AEC industry.
With this new strategic collaboration, users of Autodesk Revit, the BIM software for AEC teams, will now have free access to Epic Games’ visualization tool Twinmotion. Autodesk has said that Twinmotion will be available to all Revit customers soon as part of an forthcoming release for the product. By utilizing this new integration, Revit users can take their plans and designs from Autodesk’s platform and easily transfer them into Twinmotion, where they can create highly accurate visualizations of their planned space.
From Twinmotion, users will also have access to the Epic ecosystem, including a recent release for the program which allows for images and videos to be rendered at resolutions up to 64K, as well as a new integration with modeling platform Sketchfab. They’ll also have access to MetaHuman to easily create digital humans, plus a massive library of realistic 3D scans from Quixel Megascans, all of which can be populated within the design.
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