Using drones, 3D scanning technology, LIDAR and other state-of-the-art technology for measuring, interpreting and visualizing data, a UK-based company has done everything from uncovering lost civilizations to creating augmented reality for movies and television – 3D provides the glue.
From an article in Dronelife by Jim Magill.
Founded in 2014, Visualskies has grown from a company narrowly focused on capturing data from the air to a collaborative network of architects, archaeologists, surveyors and visual effects artists providing aerial- and ground-based filming and photography, high-definition 3D mapping and creating virtual- reality environments.
“We’ve developed an integrated system where we’re using terrestrial and aerial data-capture of all types — LIDAR, areal photogrammetry, heat-sensitive cameras, terrestrial laser scanners, terrestrial photogrammetry — and integrating those in the best way for our clients’ needs,” Duncan Lees, Visualskies 3D scanning specialist, said in an interview.
Among the most daunting challenges for Visualskies was taking part in the production of National Geographic’s TV series Lost Cities With Albert Lin, in which the company used its technology to reveal the remains of ancient civilizations in remote regions of the world, including the rugged rain forest in the coastal region of Northern Columbia and the dense jungles of Micronesia.
“We’re using technology that exists and adding bespoke developments,” Lees said. The Visualskies payload includes an array of multiple cameras on a specially engineered gimbal, which multiplies the amount of data that can be captured in a single flight. “Five cameras allow – instead of the normal photogrammatic process of capturing vertical and oblique shots – the collection of all of that information at once,” he said.
Mounting aerial LIDAR scanners on its drones gives the team “the ability to not just photograph from the air but also to use lasers to collect information,” Less said. “This is what has allowed us to penetrate the canopy in some of the heavily vegetated areas we were confronted with in the Lost Cities program.
For the complete article on how 3D provides the glue CLICK HERE.
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